Historical Figure
John Forbes Nash
b. 1928
American mathematician and Nobel Laureate (1928–2015)
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Biography
John Forbes Nash Jr., known and published as John Nash, was an American mathematician who made fundamental contributions to game theory, real algebraic geometry, differential geometry, and partial differential equations. Nash and fellow game theorists John Harsanyi and Reinhard Selten were awarded the 1994 Nobel Prize in Economics. In 2015, Louis Nirenberg and he were awarded the Abel Prize for their contributions to the field of partial differential equations.
Timeline
The story of John Forbes Nash, told in moments.
Completed his Princeton dissertation at 22. It was 27 pages long. The concept, Nash equilibrium, would reshape economics, evolutionary biology, and political science. His advisor's recommendation letter was one sentence: "This man is a genius."
Began experiencing paranoid delusions. Believed aliens were communicating with him. Hospitalized repeatedly over the next two decades. Lost his MIT position.
Won the Nobel Prize in Economics for work done 44 years earlier. He'd gradually recovered from schizophrenia without medication, a remission his doctors called almost unheard of.
In Their Own Words (12)
You don't have to be a mathematician to have a feel for numbers. A movie, by the way, was made — sort of a small-scale offbeat movie — called Pi recently. I think it starts off with a big string of digits running across the screen, and then there are people who get concerned with various things, and in the end this Bible code idea comes up. And that ties in with numbers, so the relation to numbers is not necessarily scientific, and even when I was mentally disturbed, I had a lot of interest in numbers.
Statement of 2006, partly cited in Stop Making Sense: Music from the Perspective of the Real (2015) by Scott Wilson, p. 117, 2015
I would not dare to say that there is a direct relation between mathematics and madness, but there is no doubt that great mathematicians suffer from maniacal characteristics, delirium and symptoms of schizophrenia.
Statement of 1996, as quoted in Dr. Riemann's Zeros (2003) by Karl Sabbagh, p. 88, 2003
A less obvious type of application (of non-cooperative games) is to the study of . By a cooperative game we mean a situation involving a set of players, pure strategies, and payoffs as usual; but with the assumption that the players can and will collaborate as they do in the von Neumann and Morgenstern theory. This means the players may communicate and form coalitions which will be enforced by an umpire. It is unnecessarily restrictive, however, to assume any transferability or even comparability of the pay-offs [which should be in utility units] to different players. Any desired transferability can be put into the game itself instead of assuming it possible in the extra-game collaboration.
"Non-cooperative Games" in Annals of Mathematics, Vol. 54, No. 2 (September 1951); as cited in Can and should the Nash program be looked at as a part of mechanism theory? (2003) by Walter Trockel, 2003
People are always selling the idea that people with mental illness are suffering. I think madness can be an escape. If things are not so good, you maybe want to imagine something better. In madness, I thought I was the most important person in the world.
As quoted in "A Brilliant Madness A Beautiful Madness (2002), PBS TV program; also cited in Doing Psychiatry Wrong: A Critical and Prescriptive Look at a Faltering Profession'' (2013) by René J. Muller, p. 62, 2002
Though I had success in my research both when I was mad and when I was not, eventually I felt that my work would be better respected if I thought and acted like a 'normal' person.
As quoted in A Beautiful Mind, (2001); also cited in Quantum Phaith (2011), by Jeffrey Strickland, p. 197, 2001
Artifacts (2)
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